cmake_minimum_required(VERSION 2.6)
project(game)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${game_SOURCE_DIR}/)

include_directories("${PROJECT_BINARY_DIR}")

# Define sources and executable
set(EXECUTABLE_NAME "game")
subdirs(src)

